![]() ![]() ![]() The less files you have, the smaller the pack will be and the more quickly/likely people are to download your pack. while if you don't include them, they use the default one which will always be proper. If you include any files, specifically GUIs, there is a chance their usage will change in the future rendering your version broken. If you include vanilla assets this won't work because they will stay as vanilla.Ĭompatibility. If you only have redone block/item textures, people using your pack can put another pack they like under yours in the pack stack, so anything you haven't done is filled in by it. If you only include assets that differ from default, it opens up new possibilities: If you want to, you could have packs that only edit the dirt texture, a mod texture, sounds etc. ![]() ![]() The only mandatory stuff here is the pack.mcmeta and assets folder. Something you should always mention is that the way Minecraft handles resources, you only need to include files in your pack that you edit. ![]()
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